﻿/******************************************************************************
 * Copyright (C) 2015  671643387@qq.com
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 *****************************************************************************/

#include "PacketFilter.h"
#include "OpcodeHandler.h"

static bool MapSessionFilterHelper(WorldSession* _Session, OpcodeHandler const& _OpHandle)
{
	if (_OpHandle.PacketProcessing == PROCESS_THREADUNSAFE) {
		return false;
	}
	return true;
}

bool GameSessionFilter::Process(WorldPacket* _Packet)
{
	OpcodeHandler const& _Ophandle = sOpCodes[_Packet->opcode()];
	if (_Ophandle.PacketProcessing == PROCESS_INPLACE) {
		return true;
	}
	return !MapSessionFilterHelper(_Mysession, _Ophandle);
}